> For the complete documentation index, see [llms.txt](https://dsw-2.gitbook.io/dsw_wp_eng/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://dsw-2.gitbook.io/dsw_wp_eng/game-structure.md).

# Game structure

##

<figure><img src="https://files.gitbook.com/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FXFkkc9xN8eLCJc4CH2cK%2Fuploads%2FL7xFzXEi4VzstvSs1JhG%2Fimage.png?alt=media&#x26;token=ef3d1242-1a9f-4703-93f9-e2f5a55c18a5" alt=""><figcaption></figcaption></figure>

The DSW P2E game is primarily based on the F2E (Free-to-Earn) model. **F2E** is a model where users can participate and earn rewards without an initial investment, lowering the entry barriers for various participants. In the game, players earn **P.P (Play Points)** by winning battles. These points are used to nurture and strengthen the attacking team (zombies) to attack the opponent's base or to use the defending team (weapons) to protect their farm from the opponent’s attacking team (zombies).

<figure><img src="https://files.gitbook.com/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FXFkkc9xN8eLCJc4CH2cK%2Fuploads%2FgK1qGSoIqv8qfbSBY3Sw%2Fimage.png?alt=media&#x26;token=f994ca3f-3363-4d1d-82a5-baaae40dbaaa" alt=""><figcaption></figcaption></figure>

<figure><img src="https://files.gitbook.com/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FXFkkc9xN8eLCJc4CH2cK%2Fuploads%2F0QUhzrfuoV48tArFX262%2Fimage.png?alt=media&#x26;token=1c8917bf-9072-4f87-88a1-70d391358ba8" alt=""><figcaption></figcaption></figure>

As players progress through stages, they can strengthen both the attacking team (zombies) and the defending team (weapons), which increases their chances of winning battles. The **P.P (Play Points)** earned from battle victories can be converted into **DSWAR tokens** and monetized through exchanges. Alternatively, **DSWAR tokens** can be used as a trading medium for **Tree NFTs**, and the **DSWAR tokens** earned through Tree NFT rewards can also be monetized via exchanges.
